Create new BioArt experiences for members of a community MakerSpace where our stated goal is to Make, Learn, and Share.
The MakerSpace has recently opened a BioArt Studio, led by Karen Ingram, co-author of “BioBuilder - Synthetic Biology in the Lab” (ISBN 978-1-491-90429-9).
My applications are inspired by the innovative use of living systems to create art & design.
Concepts incorporate digital imaging, interactive 3d and microprocessing to create algorithmic artwork, influenced and driven by the biological science found in the collection of experimental solutions described below: (Click to expand each item)
BioPhotoLab
Exploring 2D and 3D visual imaging techniques to discover new applications and experiences suitable for a community MakerSpace.
Concept #1: SlimeOgraphy
Imaging with light-following organisms.
Imaging with photoreactive synthetic proteins.
Experimenting with Slime Mold to determine if organisms can be guided and trained with light to create organic designs.
High Probability, Ease of Access, Generative Art
Aligns with Makerspace ethos, with derivative output via multiple media formats
Concept #2: BioTerrain
Terraforming with Image Maps.
Translate organic interactions into realtime interactive terrain maps that can be explored using immersive virtual reality
Experimenting with slime mold and fluorescent bacterial cultures
Slime mold “reader” can leverage imagery from previously 2D generated image sequences to create immersive virtual worlds.
Fluorescent bacterial cultures can be interpolated into displacement maps, and texture maps.
Both type of input methods will become part of a wider narrative that allows for creative virtual exploration using game engine mechanics.
The capture of image sequences leads to time-based controls to visualize change.
Concept #3: BioScanner
Event Based Triggers : Machine Vision Detection of Change
Similar to IOT “Internet of (Almost Any) Things”
Building on the previous experiments, the introduction of change results in a condition that will trigger an event, or automation.
A simplified gateway will send an encoded message that can be visualized over time.
The unique nature of a biofeedback loop allows for a bi-directional conversation between the experiment and participating scientist.
An entire API can be developed that leads to a notification platform that seeks to identify key triggers and events.
High level of governance, potential risk, and personal identity protection required as data is flowing from the source. May be encoded at rest.
Concept # 4: BioEmulsion Print
Paper based coating that is light-sensitive and photo reactive
Emulsion coating that is applied to paper and other materials that can be exposed via an enlarger and creates a bio-digital original
Advanced understanding of Protein Synthesis from samples that result in a range of photo emulsions and papers.
Leverages the darkroom lab to expose and print
Can be a digital file transmission or analog optical projection
Similar to sun prints or cyanotypes.
Governance Design & Purpose
This governance model outlines the actions of the BioPhotoLab within the MakerSpace “BioArt Studio.”
By integrating biology with creative mediums—such as Slimeography, BioTerrain, and BioEmulsion—the initiative provides a public and member-driven workspace to foster experiences based on science, technology, engineering, art, and math (STEAM).
The model addresses critical dependencies on membership-driven funding and the need for standardized best practices in a shared environment. It prioritizes a transition from simple completion or attendance tracking metrics to an activity-based training model (using experience APIs) to monitor safe, scalable, and inclusive biotechnology exploration.
A leading purpose is to develop a Makerspace focus area, “BioPhotoLab,” that is deemed accessible and can be experienced by people with a wide range of abilities. We will demonstrate how Bioengineering is well suited to the concepts of Universal Design while encouraging technological creativity and community knowledge sharing.
Governance Policies
The following options evaluate proposed actions against core governance pillars: Safety, Privacy, Digital Rights/IP, and Accessibility.
Evaluation of Risks and Assumptions
Assumptions: Success assumes that funding (dues, grants, donations) remains stable and that “Universal Design” (if accessible for a person with a disability, it is good for everyone) is adopted. It assumes learners will practice safe operation and intent to share knowledge.
Risks of Failure: Potential failure points include membership attrition, lack of succession planning for instructors, and the perception that class attendance equates to workcell competency.
Risks of “Success”: Unintended consequences of success may include challenges with proprietary IP/Patents from corporate R&D and the need for rigorous Digital Rights Management to combat “AI hallucinations” or attribution infringement.
Governance Model with Matrix Ranking
Segment A: Selected Actor: MakerSpace Instructors, MakerSpace Members
Segment B: Selected Action: Activity Logging
Segment C: Selected Actor: Disability and Accessibility Organizations
Segment D: Selected Actions: ADA Legislation, Web Accessibility Guidelines
Governance Matrix Analysis
My governance matrix uses the rubric of Design, Purpose, Assumptions, and Risks of Failure/Success to align Actors (Personas) with Actions. The resulting table is color coded to show a relative heatmap of ratings, along with a total by row and column to highlight outliers.
Segment A: Makerspace Instructors and Members
This grouping represents the majority of best-scoring results, represented by MakerSpace Instructors and MakerSpace Members who may be considered the primary target audience for “BioPhotoLab” activities and experiments with governance.
Segment B: Activity Logging
“Activity Logging” is a high-rated Action, and has been prioritized as it will allow for measurable, realistic and verifiable data to be generated in support of the objectives of safely creating BioPhoto art, while teaching and learning with others, in a growing MakerSpace community. A well governed framework can address the need to maintain anonymity and privacy, as well as an opt-in approach to managed certified access. The assumption is that activity data will drive better participant engagement , higher rates of adherence to safety protocols, with increased knowledge retention and sharing.
Segment C: Disability and Accessibility Organizations
The governance actions related to ADA (Americans with Disabilities Act) legislation, as well as evolving WCAG (Web Content Accessibility Guidelines) represent the best scores when looking across the full range of Actors, which is an indicator that Universal Design may have a powerful impact across a wide range of people of all abilities. As I perform BioPhotoLab experiments, the lens of accessibility becomes a priority when seeking to solve human-centric challenges.
Segment D: ADA Legislation, Web Accessibility Guidelines
The target audience for governance activities is defined as any organization that supports Universal Design, Accessibility, disability awareness, legislation, advocacy, and of course, people with disabilities, including perceived, hidden, disclosed or non-disclosed. Privacy is a key consideration in this segment. The assumption is that we will safely, privately and publicly engage with this audience for maximized community engagement. This segment may also carry the most risks, in that it shows high rankings in nearly all governance Actions. A playbook is a likely solution to help drive adoption.
Reflection
The ethical concerns that arose for me this week were centered on data privacy and safety. The concept that (almost) anyone can grow (almost) anything means that extra care needs to be taken to protect and track the techniques used in synthetic bioengineering. The importance of safety training was emphasised, and there may be a pathway for online listeners as well as in-person participants. I imagined a virtual training simulator to enhance biosafety best practices, based on similar work I have done in the past.
Additionally, the intellectual property needs to be managed and shared much like the history of digital images that can now be combined and altered freely. Personal DNA that can be modified for therapeutic outcomes can also lead to unintended circumstances.
With Ai engines and algorithms being freely shared, the potential for Ai innovation is balanced with Ai disruption and contamination.
My proposed actions are to take a high level view and begin to track events and actions with full context to visualize the evolving landscape, using my project, the BioPhotoLab as a benchmark.
By “opting in” to a framework that shows participation, engagement and reflection in near realtime, we may begin to steer the behavioral data towards a desired state, and quickly identify outliers.
For participants who seek full transparency and verification, opting in with a unique identifier means that we can attribute works to an origin, and explore pathways that lead to greater discovery in an ethical and governed manner.
Risk or resistance occurs when personally identifiable data is leaked or unsecured, but the ability to discern verified sources from artificial or unethical sources may hold more weight.
In a lighter sense, tracking and visualizing behavioral change through engagement metrics and reflective feedback loops creates a culture of knowledge sharing in parallel, or adjacent to formally tracked and managed training completions. .
Highly engaged learners and practitioners demonstrate greater levels of ethical and well goverened best practice with opportunities for continual improvement.
Appendix
Mindmap:Initial Design
Instructions:
Use Middle-Mouse-Wheel to zoom in/out
Use Left Mouse Button to pan around map
use Reset Icon to reset view
graph TB
subgraph "BioArt Projects"
BP[BioPhotoLab]
SL[Slimeography]
BT[BioTerrain]
BS[BioScanner]
BE[BioEmulsion]
end
subgraph "Evaluate"
ASS[Assumptions]
TO[Trade-offs]
UN[Uncertainties]
SC[Scalability]
ACT[Actions]
end
subgraph "Assumptions Details"
ASS1["MakerSpace 'BioLab' dependency"]
ASS2[Knowledge Sharing through Class activities]
end
subgraph "Trade-offs Details"
TO1[Public workspace with emerging capabilities]
TO2[Anonymous utilization]
end
subgraph "Uncertainties Details"
UN1[Cloud Lab workstream availability]
UN2[Standardized best practices]
end
subgraph "Actions Framework"
PUR[Purpose: What is done now and what changes]
DES[Design: What is needed to make it work]
ASMP[Assumptions: What could you have wrong]
RISK[Risks of Failure & Success]
end
subgraph "Governance"
G1[Exist Safely]
G2[Enforce Privacy]
G3[Provide Digital Rights Management]
G4[Monetization]
G5[Integration with other frameworks]
G6[AI Influences]
G7[Enable Accessibility]
end
subgraph "Exist Safely Details"
G1A[Ensuring no contamination risk]
G1B[Providing certified lab and material safety training]
G1C[Logging all activities]
end
subgraph "Enforce Privacy Details"
G2A[Protecting personally identifiable information]
G2B[Opting in/out of managed accounts]
end
subgraph "Digital Rights Management Details"
G3A[Including metadata with attribution]
end
subgraph "AI Influences Details"
G6A[infringement]
G6B[hallucination/slop]
end
subgraph "Accessibility Details"
G7A[Meeting ADA guidelines]
G7B[Meeting WCAG3 guidelines for Web Accessibility]
G7C[Benchmarking usability]
end
subgraph "MakerSpace Administrators"
MSA1["Action 1: Encouraging technological creativity and community<br/>No Change"]
MSA2["Action 2: Membership Acquisition/Retention<br/>Recommending marketing campaigns"]
MSA3["Action 3: Funding dependent on membership dues,<br/>class revenue, donations, grants<br/>Recommending marketing campaigns and data support models"]
end
subgraph "MakerSpace Instructors"
MSI1["Action 1: Instructor-defined curriculum<br/>Must be documented and standardized<br/>Observational assessments for certification"]
MSI2["Action 2: Provide specialized training<br/>and certification to members and non-members"]
MSI3["Action 3: Succession planning,<br/>enrollment planning, certification management"]
end
subgraph "MakerSpace Members"
MSM1["Action 1: Evaluate level of knowledge,<br/>experience, interest"]
MSM2["Action 2: Participation, Knowledge Retention,<br/>Observational Assessment<br/>Using experience APIs for activity-based training"]
MSM3["Action 3: Intent to demonstrate<br/>and practice what was learned"]
MSM4["Action 4: Safe operation"]
MSM5["Action 5: Knowledge Sharing"]
end
subgraph "Disability & Accessibility Awareness Organizations"
DA1["Action 1: Accessible activities"]
DA2["Action 2: Universal Design<br/>If accessible for person with disability,<br/>good for everyone - Ron Mace"]
DA3["Action 3: Develop BioPhoto Lab<br/>that is accessible and experiential<br/>Find breakthrough in Accessibility"]
end
subgraph "Public Visitors"
PV1["Action 1: Safe, accessible lab"]
PV2["Action 2: Increase awareness of Biotechnology"]
PV3["Action 3: Increase opportunity for STEAM experiences<br/>Bio-ethical experience for public awareness"]
end
subgraph "Corporate R&D"
CR1["Action 1: Corporate experiential learning"]
CR2["Action 2: Corporate grant funding models"]
CR3["Action 3: Proprietary IP, Patents, Commercialization"]
end
subgraph "Academic Institutions"
AC1["Action 1: Knowledge Sharing with SMEs<br/>and Thought Leaders<br/>Standards of self-reported activities<br/>with data-driven dashboards"]
AC2["Action 2: Access to Cloud services and solutions"]
AC3["Action 3: Partnerships, outreach"]
end
BP --> ASS
SL --> ASS
BT --> ASS
BS --> ASS
BE --> ASS
ASS --> ASS1
ASS --> ASS2
TO --> TO1
TO --> TO2
UN --> UN1
UN --> UN2
ACT --> PUR
ACT --> DES
ACT --> ASMP
ACT --> RISK
PUR --> G1
DES --> G1
ASMP --> G1
RISK --> G1
G1 --> G1A
G1 --> G1B
G1 --> G1C
G2 --> G2A
G2 --> G2B
G3 --> G3A
G6 --> G6A
G6 --> G6B
G7 --> G7A
G7 --> G7B
G7 --> G7C
G1 --> MSA1
G1 --> MSI1
G1 --> MSM1
G1 --> DA1
G1 --> PV1
G1 --> CR1
G1 --> AC1
MSA1 --> MSA2
MSA2 --> MSA3
MSI1 --> MSI2
MSI2 --> MSI3
MSM1 --> MSM2
MSM2 --> MSM3
MSM3 --> MSM4
MSM4 --> MSM5
DA1 --> DA2
DA2 --> DA3
PV1 --> PV2
PV2 --> PV3
CR1 --> CR2
CR2 --> CR3
AC1 --> AC2
AC2 --> AC3
style BP fill:#90EE90
style SL fill:#90EE90
style BT fill:#90EE90
style BS fill:#90EE90
style BE fill:#90EE90
style G7 fill:#FFD700
style DA3 fill:#FFD700
Actor Governance Analysis
MakerSpace Administrators
The administrative role centers on sustaining and scaling the Makerspace’s core mission of encouraging technological creativity, learning-by-making, and community knowledge sharing. While the foundational purpose remains unchanged, key risks and assumptions relate to long-term viability: membership acquisition and retention directly influence funding, which is currently dependent on a mix of dues, class revenue, donations, grants, and member self-funding. These revenue streams are inconsistent and time-bound, particularly with respect to rent and grants. The proposed response emphasizes data-informed marketing campaigns to support membership growth and to generate evidence that can unlock alternative or supplemental funding models, while recognizing that not all donations are monetary and that growth must be matched with training capacity and governance maturity.
MakerSpace Instructors
Instructors are positioned as self-governing designers of curriculum and learning objectives, with responsibility extending beyond instruction to documentation, standardization, and succession planning. To ensure continuity, growth, and safety, curricula must be formalized and paired with clear rubrics that support observational assessment, certification, and compliance. The instructional purpose includes delivering specialized training and certifications to both members and non-members, reinforcing the Makerspace’s educational value. However, risks emerge around instructor availability, enrollment planning, certification management, and long-term succession, requiring governance structures that prevent knowledge silos and instructor burnout while maintaining consistent evaluation standards.
MakerSpace Members
Member participation is highly variable in terms of prior knowledge, experience, interests, and learning styles, which introduces significant assumptions into training and access models. A key misconception addressed is that class attendance alone equates to workcell access or operational competence. Because the Makerspace is not an accredited institution and learning is voluntary and experiential, governance must prioritize measurable, repeatable engagement over simple completion metrics. The proposal emphasizes observational assessment, feedback loops, and the use of privacy-preserving experience APIs to assess program “health” at a cohort level. Certification is non-anonymous and may lead to expanded access, increasing the importance of intent to practice, safe operation, and knowledge sharing as ongoing responsibilities rather than one-time achievements.
Accessibility organizations contribute assumptions, design principles, and purpose grounded in Universal Design, particularly the idea that solutions accessible to people with disabilities ultimately benefit everyone. Their involvement centers on ensuring activities are meaningfully accessible and on co-designing experiences that address unmet needs within the disability and accessibility community. The proposed BioPhoto Lab workcell serves as a concrete demonstration of how bioengineering aligns naturally with Universal Design principles, offering an experiential, inclusive activity suitable for a wide range of abilities. Beyond compliance, the aspirational goal is to enable innovation that could lead to genuine breakthroughs in accessibility, positioning the Makerspace as a site of applied, inclusive experimentation.
Public Visitors
For public visitors, the primary assumptions are that the Makerspace environment must be demonstrably safe, accessible, and well-governed. The purpose of engagement is to increase awareness of biotechnology and related STEAM fields through carefully designed, bio-ethical experiences that are approachable without requiring prior expertise. By lowering barriers to entry and emphasizing safety and accessibility, these public-facing experiences can serve as both educational outreach and a pathway to deeper participation, including eventual membership. Effective governance is essential here, as public interactions directly shape reputation, trust, and the perceived legitimacy of biotechnology in a community context.
Corporate R&D
Corporate R&D engagement is framed around experiential learning opportunities and potential grant-based funding models, with assumptions that industry partners may support exploratory, pre-competitive activities. However, significant risks arise around proprietary information, intellectual property, patents, and commercialization pathways. Governance must therefore clearly delineate boundaries between open, educational activities and protected corporate interests. Without explicit controls, collaboration risks either chilling participation due to IP concerns or unintentionally exposing proprietary assets, making this actor group highly sensitive to policy clarity and contractual safeguards.
Academic Institutions
Collaboration with academic institutions is intended to elevate the Makerspace by integrating subject-matter expertise, thought leadership, and social learning into a broader lifelong learning framework. The purpose is not formal accreditation but the creation of a shared baseline for advancing the “Art of Biotechnology” as a multidisciplinary medium. Assumptions include access to cloud services and digital infrastructure that support self-reported activity tracking, attribution, and data-driven dashboards. These tools enable scientific reflection, reproducibility, and deeper collaboration while allowing activities to be traced back to their original context. Partnerships and outreach are therefore central design elements, positioning the Makerspace as a bridge between academic rigor and experiential, community-based learning.
Ai Prompt References
The Governance Policy section was distilled directly from my original “Mind Map” (using ChatGPT 5.2 with the following prompt:
You are a biotechnology research scientist creating a governance model around the introduction of a new activity within a Makerspace BioArt lab. Using the exact verbiage provided without changing the intent, summarize this mind-map with topics into a clear, concise summary starting with a high level overview, a bold statement of purpose, and a well-organized matrix of options that can be ranked.
The Matrix was created from the source MindMap using the following prompt:
Create a scoring matrix from 1-3 or n/a for the following ACTORS compared to the ACTIONS listed. Maintain strict hierarchy:
Actions
Purpose, Design, Assumptions, Risks of Failure & “Success”
Purpose: What is done now and what changes are you proposing?
Design: What is needed to make it “work”? (including the actor(s) involved - who must opt-in, fund, approve, or implement, etc)
Assumptions: What could you have wrong (incorrect assumptions, uncertainties)?
Risks of Failure & “Success”: How might this fail, including any unintended consequences of the “success” of your proposed actions?
A series of refinement promps were required to format the results into a usable format for ranking purposes.
Matrix Refinement with ChatGPT 5.2
Create a governance scoring matrix
You asked for a 1–3 / N-A scoring matrix comparing Actors against Actions, with strict hierarchy across Purpose, Design, Assumptions, Risks, and a detailed governance rubric (safety, privacy, DRM, monetization, AI, accessibility).
Clarify that scores should be user-entered, not assigned
You corrected the approach to request a blank scoring table where you would enter values using the rubric (1 = best, 3 = worst).
Group the matrix by numbered Actions in a single table
You requested consolidation into one unified table, grouped by Action numbers rather than separate dimensions.
Create a ranking table with rubric columns
You specified the exact governance rubric to become table columns and asked that scoring cells be provided for each Actor × Action.
Group content by Actor
You instructed that Actions be grouped under each Actor rather flattened globally.
Pre-populate N/A where governance criteria did not apply
You asked for governance cells to be marked N/A when an Actor did not reference or control that rubric area.
Revert to the unpopulated version
You reversed that decision and requested a clean matrix with no prefilled values.
Recreate the matrix grouped under each Actor
You asked for a fresh rebuild, preserving grouping and rubric structure.
Remove N/A and revert one step again
You clarified you wanted a fully blank, neutral baseline.
Further normalize the Action column
You instructed that:
“Action 1 / 2 / 3” become a unique row ID
Parenthetical terms (Purpose, Design, Risk, Assumptions) become a new parsed field
Descriptions be separated cleanly for analysis
Add narrative summaries under each Actor header
You asked that the explanatory text originally in parentheses be synthesized into plain-language summary paragraphs under each Actor.
Convert the matrix into a Google Sheet
You requested export of the structured matrix into a Google-Sheets-compatible file.
Confirm whether actor summaries were included in the export
You explicitly asked for verification and correction if the narrative summaries were missing.
Resolve the omission if needed
You implicitly authorized modification of the file to include the summaries, which resulted in adding a second sheet.
Summarize all prompts from this session
You requested this final meta-summary of your own prompts.
The Actors (Personas) were further refined using the following Prompt:
Under each Actor group, include a paragraph that summarizes the commentary provided under sections that contained ()
Response: (See Appendix for results)
Below are clear narrative summaries, one paragraph under each Actor group, synthesizing only the commentary you provided in the parenthetical sections. I’ve stayed faithful to your language and intent, tightening it into governance-ready prose without adding new assumptions.
Link to Week 2 Prework can be found under /honmework/Week2_Lecture_Prep/_index.md and is heavily dependent upon ChatGPT to formulate answers while cross-referencing content for better understanding.